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Old Apr 10, 2008, 01:19 PM // 13:19   #101
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it will not get nerfed because the only strength in the build is prot spirit,so any nerf to the skill would mean killing it,and ofc it wont get nerfed because it isnt used in pvp.
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Old Apr 10, 2008, 01:23 PM // 13:23   #102
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Quote:
Originally Posted by Zinger314
Have Prot Spirit be calculated from base HP (i.e. 530 HP), not current maximum (So Prot Spirit reduces damage to a maximum of 53, as opposed to 5-6 in a 55 build). Doesn't break PvP one bit, and completely destroys 55.
what would u achieve by destroying the 55 build?doubt mobs in pve qq about not being able to kill them.U could also nerf stoneflesh aura(again) along the way to get rid of terra tanks to ,than no more farming gg.
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Old Apr 10, 2008, 01:51 PM // 13:51   #103
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The 55 build is actually kinda nerfed in the fact that:

1) You're NOT invincible, you CAN still die.
2) Theres tons of other builds that dont require so much investment
3) You can no longer go into UW, cast enchants, go afk and come back hours later and still be alive even with Aataxes pummeling you. (which was the REAL invincible 55 monk build)

Its a powerful build with very limited and specific use. Its a niche farming build. It doesn't make the game FASTER or easier. You can solo lots of areas yes, but its SLOW. I consider it less abusable than something like Ursan, which can be used ANYWHERE.
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Old Apr 10, 2008, 01:55 PM // 13:55   #104
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And do not forget, it's used mostly solo or with other monks or a necro partner.

So Lootscaling takes care of anything else.

It doesn't matter if you farm now.
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Old Apr 10, 2008, 02:02 PM // 14:02   #105
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For the same reason touch rangers haven't been nerfed.

Both were innovative build ideas at the time, and A-Net wants to maintain some semblance of encouraging innovative build development (and sharing).
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Old Apr 10, 2008, 02:07 PM // 14:07   #106
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it's because ANet like the thought of innovative builds. most of the actual players on guru don't particularly care for them (look at the various "expertise, soul reaping, paragons, dervs, etc need to be nerfed" threads, and you'll see what i mean)

but the game itself is/was supposed to be about folks having fun with their skillsets, and finding neat combos. touch ranger, wearying scythe/melandru, 55mo/55nec, the 600hp/smiter. anything that works neat together is supposed to be encouraged, until it makes the PvP community (counting myself) actually have to think - then folks scream for a nerfbat. since the 55mo is 0 threat in PvP, it never came up.
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Old Apr 10, 2008, 02:10 PM // 14:10   #107
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Quote:
Originally Posted by bhavv
Best idea ever.

Change prot spirit to affect the next 1...3 times only.

Idea taken from watch yourself nerf.

More realistically, make it the same number of attacks as spirit bond.

^^ love the above post by slower poke. Perfectly said.
That will never happen because it would kill the skill in PvP... Monks throw it on warriors at VOD so they can frenzy and slap NPCs... by making it next *insert any number here* times only, that would kill this tactic. Really, the only reason why Prot Spirit is worth a dime in PvP is for this VOD tactic and for anti-siege stuff... otherwise, Spirit Bond is the only prot needed.

Last edited by Brian the Gladiator; Apr 10, 2008 at 02:15 PM // 14:15..
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Old Apr 10, 2008, 02:26 PM // 14:26   #108
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PS was never the problem nor were the skills, it was the -50 & -20 off hands. Another solution would have been to reduce the health penalties to -25 major runes then -50 Superior runes.

In this way the health would be -250 rather than -375 from runes alone.

Fact is ANet wanted the 55 as a realistic build. Otherwise they would have nerfed it years ago. Not by changing the skills but by increasing the health of the 55.
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Old Apr 10, 2008, 03:24 PM // 15:24   #109
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When i saw the *saurian bone* collector, it was official. ANET supports raptor slaughter >=)

They encourage solo farming now.
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Old Apr 10, 2008, 03:56 PM // 15:56   #110
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Why people complain about 55HP? You have the Spirit Bond Farmah. It still works...
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Old Apr 10, 2008, 04:00 PM // 16:00   #111
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Quote:
Originally Posted by Zinger314
Doesn't break PvP one bit, and completely destroys 55.
What do 55's destroy?

You'd have to nerf at least 30 other builds for a nerf on the 55 to have any effect. E/* builds, A/* builds, you'd have to nerf quite a bit to achieve the desired effect.

They already nerfed what the 55 was accomplishing with the introduction to lootscaling. There's your nerf to 55.

The build is also fairly fragile. A slight lag slipup will kill you, as well as any enchant removal/heavy interrupt disruption.
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Old Apr 10, 2008, 04:00 PM // 16:00   #112
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There no need, and there are far more effective builds for every job out there.

On top of that anet has nothing against players farming for stuff, they have things against bot / real gold transaction farming.
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Old Apr 10, 2008, 04:18 PM // 16:18   #113
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If they nerf it people will just find others ways to mass farm.
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Old Apr 10, 2008, 06:26 PM // 18:26   #114
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no use in nerfing the build, the drops largly SUCK anyways now. let em have the build who cares.
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Old Apr 10, 2008, 06:27 PM // 18:27   #115
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Quote:
Originally Posted by drey2k
If they nerf it people will just find others ways to mass farm.
too true..............
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Old Apr 10, 2008, 06:40 PM // 18:40   #116
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because then the ecto price would sky rocket and all the rich people with their stacks of ectos will be richer while everyone else gets poorer
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Old Apr 10, 2008, 06:47 PM // 18:47   #117
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Quote:
Originally Posted by drey2k
If they nerf it people will just find others ways to mass farm.
QFT.

Then it becomes a game of cat and mouse, where players create effective farming builds, ANet nerfs them and the cycle goes on. In the end, there are a whole load of disappointed players and ANet look like nasty spun foilers.

Thats a lot of negativity.
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Old Apr 10, 2008, 06:58 PM // 18:58   #118
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Quote:
Originally Posted by drey2k
If they nerf it people will just find others ways to mass farm.
No they will quit the game and give up on Anet like The Original 55ers did.This will mean they won't buy GW2 I would miss doing this in GW2.Why Zinger are you so up on this is it because you can't farm you got a Necro go 55 with it but why Zinger?
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Old Apr 10, 2008, 07:02 PM // 19:02   #119
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I propose the following nerf to the 55 build: your drops will be scaled in proportion to your max HP. (Capped at 450 of course -- don't want to give the 600s any strange ideas.)

(Less jokingly, I hope as GW1 gets near the end, the devs throw in some weird nerfs for the epic lulz.)
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Old Apr 10, 2008, 07:03 PM // 19:03   #120
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Quote:
Originally Posted by Brian the Gladiator
That will never happen because it would kill the skill in PvP...
WTB a sense of humor and transfer it to your brain please.

I was making a reference to the WY nerf to point out how bad it was.

Why have people started destroying this thread by taking it so seriously? It was fun untill now.

None of my posts were serious, this is a 'WHAT IF' thread, not a 'Nerf 55 hp' thread.

Actually Anets april 1st idea for prot spirit was the best one ever.

Last edited by bhavv; Apr 10, 2008 at 07:06 PM // 19:06..
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